Biomorph Builder — Dashboard

Project status & next steps · biomorphbuilder.com

Experiences
Breeder Dawkins Paper Farm Game 3D Gallery Museum Gene Search How We Built This Expedition Explainer Locomotion Arena
Live Testing Building Exploring Planned
Needs Your Attention
Snap-to-preset zoom (25%–200%), debounced trackpad, /zoom command. Does it feel right? Are the preset levels useful?
  • Try scroll-wheel / trackpad pinch — does debounce feel natural?
  • Try /zoom 50, /zoom 200 — do presets snap correctly?
  • Pan around the 256x256 world at low zoom — is it smooth?
v1 prototype deployed. First impressions and feel.
  • Does rarity feel meaningful?
  • Are bots too fast or too slow?
  • Is the morphospace map useful?
  • Is the breeding flow satisfying?
Works on localhost, connection issue on deployed site. Needs debugging before testing live.
Active Workstreams
Making biomorph locomotion gene-driven. Exploring muscle/tendon implementations before deciding on genes.
40%
  • Tier 1 — Locomotion parameters (amp, freq, phase, asymmetry)
  • Tier 2 — Regional differentiation (spine/legs/falloff) — sliders built, needs testing
  • Tier 3 — Explicit muscle/tendon model (spring-dampers, antagonist pairs, energy)
  • Decide which parameters become genes
  • Integrate locomotion genes into genotype & breeding
Fake-multiplayer collecting prototype. Bots explore morphospace, player competes to discover rare specimens.
60%
  • v1 prototype complete & deployed
  • Playtesting — does rarity feel meaningful? Are bots paced well?
  • Tune bot speeds/intervals based on feedback
  • Polish UI, add sound/animation juice
  • Morphospace map usefulness assessment
Testing
AI fallback for natural language commands in the farm game. Bring-your-own-key, OpenAI-compatible.
70%
  • Core implementation (4 response types, rate limiting)
  • Localhost testing — working
  • Deploy to biomorphbuilder.com & test live
  • Test SAY: responses, gibberish fallback, contextual mapping
  • Fix reported bug: connection issue on deployed site
Generalize the Dawkins paper features into a platform for Conjecture University courses.
15%
  • Dawkins paper v1 — reading modes, study system, widgets
  • Landing page mockup for platform
  • Q&A architecture notes
  • Extract reusable components from dawkins-paper
  • Second paper/course as proof of generalization
Ideas Pipeline
Color Genes
Planned
2-3 genes for hue/saturation/gradient. Separate evolvable dimension with big visual payoff.
Sexual Reproduction
Planned
Crossover breeding from two parents. Fundamentally different evolutionary dynamics.
Guided Morphospace Tours
Planned
Curated 3D walkthroughs of interesting morphospace regions with annotations.
AI Morphospace Explorer
Planned
Claude evaluates biomorphs by visual criteria, discovers interesting regions at scale.
Known Issues
LLM command bar — deployed site
Bug
AI mode in the game may need key re-entry or has a connection issue on the deployed site. Works on localhost.